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(A 2023 gamejam)

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Made for the Brackeys jam, I collaborated with a small team of 5 for a week to create this fun little roguelike shoot-em up with the "Diving Deeper" theme made in Unity.
I contributed by:

  • Conceiving the gameplay loop

  • Helped find and fix issues

  • Scripted gameplay and core systems

I'm rather satisfied with my solutions to technical demands in a week's time. Seen here is a script that spawns enemies. This was a collaboration between a programmer and myself.

My role in this system included:

  • Communicated design requirements

  • Assisted in the programming

  • Helped find and fix issues with the script

A fun little design challenge I took on was the 2D arm aiming in a 3D environment. I coded the system, but I'm mostly satisfied with the way this looks with just a few hours to make it happen.

Check out the comments!

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